11/14 - Release Date & Mobile Release



I’ve started releasing the latest version of Light-Space Love for supporters, version 0.43, Episode 1, Part 3.

This version includes the mobile version of Light-Space Love, so you can now play on your Android. 

A revamp to Diplomacy, which now adds support for sex positions – currently two grapples and the handjob position are implemented, with more positions and grapples on the way! 

It also includes the start of the next phase of the main storyline which takes Linessa to Ukka’Kizz the homeworld of the Gro’n Ska’Li, a race of lizardmen that place a significant importance on physical combat and humiliation of their opponents.

I’ve also added the first draft of the Arcade, where you can play any game modes, mini-games or start a random encounter. I plan on adding a progression system to the Arcade in future updates which will allow game mode and mini-game enjoyers to unlock without having to play the main story – though, if you want to unlock through playing the main game, that’s also an option!

I’ll also be adding progression options to the arcade to allow the player to set Linessa’s L.O.V.E. level and skills.

Other than that, I’ve added some new dialogues, made a few bug fixes, QoL changes and added in new music and sound effects.

I plan on releasing this version to the public pretty quickly since it includes some major changes and mobile support, I’m aiming to have the public version available to everyone by the 1st of December.

I also plan on making changes to my release schedule – I’ll be switching over to smaller more frequent updates, instead of larger less frequent updates as I’ve been doing. My goal has always been 1-2 month release cycles, and this change should help.

On that note, the next update will only include the Ukka'Kizz Game Over game mode and the Martial Training game mode and I’m aiming to have it ready by the end of December. Then the following update will include the end of the Ukka’Kizz portion of the main storyline, which will end Episode 1 – with the goal of releasing at the end of January.

TL;DR: The public version with mobile support will be available to everyone by December 1st and I'm moving over to smaller more frequent updates to keep updates within 1-2 months of each other.

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