Changelog - Episode 1 (v. 0.45) - (Public ETA - 4/20)


Gameplay Changes

  • New Game Mode - Martial Training
    • Adds the Martial Training game mode which can be unlocked in the Ka’Lik’s dojo on Ukka’Kizz.
    • This game mode is a “Rock, Paper, Scissors” based game mode with a few lewd twists.
    • This game mode introduces our first implementation of an “upgrade system” for a game mode.
  • Linessa will now be shown on the map – she will be near the entrance that you’ve just come through.
  • Added new locations to Ukka’Kizz, such as the Ka’Lik’s Dojo and the Sensor Tower.
  • Finished the mission-line for Episode 1, this mission ends after Linessa confronts the Ka’Lik; you can continue playing afterwards.
  • Added a new animation for when male enemies ej*culate by themselves during Diplomacy.
  • Increased the chance for a character in a specific position to perform a skill related to the position they are in (e.g. a character having oral s*x is more likely to use the Oral S*x skill).
  • Added the Bl*wjob position to the Blowj*b skill in Diplomacy.
  • Linessa can now gain funding for her station if she loses her match during the Gro’n Gala-Kor tournament.
    • You can now throw your match before the battle begins if you’ve been approached by Vaxus with his offer.
  • Added a feedback button to the end of each game mode and Diplomacy encounter. Please give us feedback, I’d love to hear it to see how I can improve Light-Space Love!!!
  • Added a music stinger to the end of Diplomacy encounters based on how the encounter ended.

Arcade Changes

  • Added the Martial Training game mode to the arcade.
  • Added scaling enemies to the Random Encounter, now enemies within the Arcade and Simulation will scale to the player’s level and be more durable as a result.

Misc. Changes

  • Added a Log to track console errors that may have occurred; this logfile is added to the save folder location.
  • Updated the status effect manager to function similarly to other managers.
  • Updated sound effects, such as the teleport, button click, male enemy ej*culation , etc.
  • Changed orgasm cut-in for female enemies.

Bug Fixes

  • Fixed an issue with updating old saves, allowing you to start a new game with your character’s current progress.
  • Fixed a stealth bug where clicking on a door multiple times increases the stealth difficulty.
  • Normalized volume for hypnotize sound effect.
  • Fixed map unlocks on the Kardassimin Prison waypoint.
  • Dialogue scenes should no longer fade in if the screen is already black/faded in.
  • Fixed the attribute buttons in the attribute assignment window.
  • Usura’s dialogue in the upgrade section (not yet implemented) should now work when you click on her.
  • Added placeholder character sprites to characters that were missing sprites.
  • Fixed the calculation for enemies or players saying something during Diplomacy, game over or a game mode – previously this dialogue was playing much less (or not at all) due to the calculation being reversed.
  • Fixed an issue with additional turns while using the Sensual Diplomacy Context where the turn manager would get stuck if an enemy had an org*sm during their turns.
  • Fixed an issue where the Tournament Game Over event might freeze towards the end of the encounter.
  • The exhibitionist skill and player nudity tracking has been fixed – sometimes during Diplomacy, the character sprite and animation would not match the player’s clothing state.

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